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Post by Lady Shad on May 13, 2010 8:50:12 GMT -5
In the Valley of Nexa, the wolves aren't normal. Each has a gift of power, as long as they where born here. Some, who travled here from the outside world, have not gift. They tend to hate the gifted, for their jealously. The gifted have different powers, depending on their geanology. Those from the same pack often have the same gift, and so on. This is the list of power.
Necromancy: A very rare gift, the Necromancers used to rule over the packs. They where powerful, yet still they began to thirst for more power. They fought among themeselves, nearly destroying the packs. Then a few of the Necromancers selflessly found a way to permenantly kill each other, and they killed them all, including themselves. The powers of Necromancy are different for all, but there is one thing allNecromancers have in common. They can come back from the dead, inhabiting a just-dead corpse or stealing the body of a newborn pup. Though after they come back, ev ery night they have to go back to the stars, the dwelling palce of the dead. They can also call back any dead to work for them, though they can do it to one wolf only once. Different Necromancers can do more than this, so much of Necromany is still unknown.
Werewolf: Wherewolves aren't the orgional idea of werewolves. These wolves forepaws are more humanoid, and can grip and manuipulate objects. These wolves tend to be smiths, fasioning jewlry for others, or master another type of art. They are the most common, and populate many of the packs.
(If you have any powers to add on, just post it! Don't be shy. ^^)
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Post by f a n g . - - on May 22, 2010 5:00:59 GMT -5
*nervously raises hand* I have a power that might actully(sp?) play well with the site... Please tell me if you don't like it or if there is something wrong with it. :3 I would greatly appreichiate(sp...) it! ^^
-Mind benders
Very rare. Wolves that have this power can tell things to move with their minds, and the object moves. They also can heal life- threatening wounds by one of their tears. The tears are glass and clear, and when they touch the wound, the sign of healing shows when the injured wolf falls into a coma, and they will awaken when the wound is fully healed. If the wound does not heal correctly, the wounded wolf will suffer and die a day later. (I know. It's confusing and sad. But you might understand more I'd I explained fully. XDD)
So... I have no idea if you will like that idea or not. XDDD Please tell me if you are confused, and I'll explain over a PM. ^^
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Post by Lady Shad on May 22, 2010 20:40:52 GMT -5
I accept the Gift. Just unqutoe it so people can read it better. Thank you for sggesting it!
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Post by Stella on Jun 17, 2010 16:15:20 GMT -5
Okay so i have a powers that could be very interesting for Aqurias pack, they could be the most common in the pack and could play well in the site. Water/Ice Manipulation The wolf has the power to mentally manipulate water. They can move water to where ever they want ii to be, They can also control where the water lands if its raining, and can make water from the vapor in the air. These wolfs can control water in its solid,liquid, or gas state. And if a pack works together they can freeze the earth to a ice age, They can use their power to make it snow for the good of their hunting. The Aqurias pack is special good at this, living in an environment full of water and ice.
And i have many other power too but im not sure if you want plot changing or just some to give members ideas. XD
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